Tkinter keep button pressed widget is btn: # if the click came from the button event. Style(). Do keep in mind that returning values from a button press function isn't possible. I had the command=label. def keep_flat(event): # on click, if event. , of the text I want to keep a menu cascade open, after a command button within the cascade is clicked. Both by importing sys. I am not creating separate function for Not sure whether this works with your specialized button, but how the button moves when it's clicked seems to depend on it's relief style. for button up, use <ButtonRelease-n>, where n = 1, 2 , 3 for left, middle, or right We can use Button widget to perform a certain task or event by passing the callback in the command. In your case you want to wait for a button click, My question is how I do a function that determine a hold down button. I just needed help on how to code it. pack() def Window2(): window1 = tkinter. I am trying to write a simple GUI that just stores the entered values when the button is pressed. 7. In order to just make both buttons work at once, you can start with smaller size and font size. IntVar() button = tk. Modified 2 years, 8 months ago. – kiri_23. It would only work if the tkinter window is in focus when the key is pressed. i'm trying to do this as i want to do a IoT project with my esp32 where i get my internet speed once every 15 seconds and send the I'm looking for a way to start a while loop on press of a button in this case the button named "start_loop". Tkinter, when button pressed (not released), do command. Delrius Here is a simple dice roller. 5, anchor="c") You would need a flag variable to keep track of if the button has been pressed. What if I want this answer to print to a text box, how would I write that code? import tkinter from tkinter import Button top = tkinter. The lambda command was moved into the Button declaration and the "event" parameter removed from the find_csvfile function. The invoke() function only works on buttons wihtin the cascade right? Here is some code you can build on. For a simple solution, you could use Tk. Improve this answer. Tkinter Button either click or Press Return. To avoid this, the radiobuttons can be created with Dynamic_variable method. I join an extract of my code. app = Tk() Step 3: Then, create a function with one parameter, i. button_save. You can keep most of your buttons setup logic in style. from tkinter import * class quitButton(Button): def __init__(self, parent): Button. I have used tkinter to create a gui for users to select their desired seats. Sorry if I was not specific with the question, but it is a bit long and it is my first time consulting programming issues. from tkinter import Tk, Button variable = 1 def make_something(value): global variable variable = value root = Tk() Button(root, text='Set value to four',command=lambda *args: make_something(4)). Please see the example code below. Doing so will block Tkinter's loop and cause the program to freeze. It is the event loop that causes the UI to update when you reconfigure the widget. That is, it should not return to the place this function was called from import tkinter as tk root = tk. . All code after Button is executed at once - even before you see window. I've tried creating another button in the press() function with the same names and parameters except a different text. In this example, we create a window using tk. Im trying to make it so that when the user clicks a button, it becomes "X" or "0" (Depending on their team). Can I use if-elif's with buttons? or what else do i do? Example: If 'H' button is pressed, change label at top to say 'Hydrogen'. " The 3 buttons that represent the "Doors" call my method named initialGuess How to make button in Python Tkinter stay pressed until another one is Is it possible in python with the use of tkinter to have a button which would, when pressed, stop the program completely, not only closing the window but would stop it ? I tried 2 different ways of doing it. Can't seem to find a proper option or a method to open said menu in the callback. Follow edited Apr 9, 2021 at 9:07. Related. b0 = Button(frame, text ="Add entry", command = frame. This tutorial covers Python, button, user interface, and tkinter tags. Can you explain what this is doing by adding the lambda part? I had this issue with the minimal application in the Tkinter docs, where I wanted to add text to the window when the button is pressed. add function instead of passing it as command, in button creation line by adding (). my_root_window. When i press the button i need to change that image. First one : I am programming with tkinter in python 2. I am making a map editor and in my menu I choose to show or not map's elements. Threads allow you to have multiple pieces of code executing at the same time (or they will at least appear to be executing simultaneously). How to make Tkinter buttons commands work. g. So you can set the relief of the button using its config, this makes it look like it is pressed. This solution stops the buttons being sunken when pressed. Tk() def callback(): print ("click!") button = Button(top, Set a flag when the button is pressed, unset the flag when the button is released. Label(root, text = "correct") label. My parent process is calling a command where if the enter key is pressed, it will turn on a light. Alternatively, you can use the command attribute of the button as that is the intended way to bind a button click to a button. With relief=SUNKEN, the button seems not to move at all when clicked, and with borderwidth=0 it appears to be indistinguishable from a FLAT button. Look for a while that runs over and over. Assuming that this second argument is called event, event. TKInter keeps freezing when button is pressed This is my first graphic user interface attempt so bear with me. I guess I didn't really keep track of what my program was doing. I'm trying to create a button using tkinter to simulate the ENTER key on the keyboard. "freezing" is usually caused by an infinite loop. There will be no keyboard. Now run the program and click the "this sucks" button. Or create a list of labels initially and change the texts. Make sure that your callback end properly without any errors – MartinM. Tk() b = tk. bind('<Button-1>',lambda event : foobar) will call foobar whenever the left button on the mouse is pressed. SetCursorPos((x, y)) win32api. If no button has been pressed the snake will continue in the same direction. config and you can specify state-specific variations for one or more of a style's configuration If you also want visual feedback for the button you can do something like this: from time import sleep # somewhere the button is defined to do something when clicked self. Also, the command for the button isn't called until you release the button so this might log buttons that were clicked on but not actually activated. populateMethod as command. What happens when a button is pressed in Python? In other words, despite the button being "disabled", if it's clicked, the button press will register as soon as it's re-enabled. This should work. answered Apr 9, 2021 at 8:53. pack() both in separate lines. title("Grid Master") master. showinfo("Sample Messgebox", "close this and look at button") root = tk. geometry("300x300") state = 'startup' def loop(): if state == 'startup': Label(text="The Game is starting now!"). for button down, bind using <Button-n> where n = 1, 2 , 3 for left, middle, or right mouse click. – Paul Cornelius The thing you are doing wrong is this line button_event_1 = Button(. You would also I am new to python development and am currently building a gui using tkinter. from tkinter import * class App(): def How to make Tkinter wait untill button is pressed? In your case you want to wait for a button click, so you can use wait_variable and then have the button set the variable. To Detect Button Press In Python Tkinter Question: Keep from moving focus to window 问题:不要将焦点移到窗口. doSomething) # somewhere else self. I want to be able to load this file up and execute it when I press a certain tkinter button in one of the frames and to then close this file. It works, but I am only able to press the button once, because the GUI freezes completely as soon as its hit. I have a problem to detect/check button press in python tkinter ! I have a variable click i want that if my button is clicked then it becomes True for ex: this is my code: buttonClicked=False myButton=Button() I want something like this: if myButton is pressed: buttonClicked=True Thanks for your help! python; button; It's simple, define a function which will be called after button press. It only defines what widget should be displayed by mainloop() which displays window. This is because the button that calls the function is itself sitting in an active window. bind(event, handler), by which you interrupt the loop. bind(sequence, func, add) So for your example you could create a bind for each button and pass the x and y values are arguments to keep track of You cannot start a while True: loop in the same thread that the Tkinter event loop is operating in. The only problem is you are calling the frame. pack() Button(root, text='Set Button in GUI doesn't wait till you press it. ). To get previous button pressed you will have to this means that button's pressed callback did not end properly. It doesn't for some reason, and I'm not entirely sure why. I have a separate file that uses pygame and is a chess game. These problems are solvable, but require more code. Your code actually does what you want. import tkinter import Theme import Info Tk = tkinter. frame_1 = Several labels are created in a loop, so you will have to keep references to all of them and delete them all each time a button is pressed. Can someone please You can tie a mouse-click to a function that enforces the relief of the button to keep it flat, otherwise the mouse-click will use its default action on click: making the button sunken. I want to know if there is a simple way of doing it. It's actually a part The function is for: if a button is pressed the other button will be normal instead of it’s default which is disabled. import tkinter as tk from tkinter import messagebox def post_message(): messagebox. buttonClick, text="Submit", command=buttonClick) I have a program which involves several classes as frames in tkinter. call button. Tk() message = 'Not pressed. But if you use lambda inside for then you can't do directly lambda:click(y) but you need lambda arg=y:click(arg) Button(gameWindow, command=lambda arg=y pack returns None, therefore you should chain pack to the creation of a widget when you need to keep a reference to the widget. But only the last radiobutton will have the variable name 'radiobutton'. place() But even then the button object is overwritten for each new button, so the button object takes the value of the last button 'z'. Toplevel() and Image. import tkinter as tk from tkinter import Label root = tk. bind('<Button-1>', self. keysym or anything, but it would work if you use Enter key. Tkinter button stays pressed. Though keep in mind, when you press a tkinter button, you cannot use any attributes from event, like event. grid() adding a label when the it ran, and adding lamba fixed it. keep your AHK up to date, be clear about what you need help with, and never be afraid to post. 5. You can active the main event of the button with the argument command. If you want to have more command about where do your buttons appear, take a look at other geometry managers. start, self. here is the code: Here is how you can do it. Remove those parenthesis and you will be OK. My button works as expected when clicked, opens another window displays face bounding boxes, however when I close the faces window and return to the buttons main window, the button still displays as clicked (pressed/sunken) and I cannot click any other buttons or close the window. A toggle button is a button that stays "selected" when first pressed and becomes "unselected" when pressed again. # else if button_down pressed down or physical key "s" on keyboard pressed and held down, print "Backward" until key released or button not being clicked anymore. You can't click the "this is OK" button and you can't even close the window! This program sucks. It won't capture buttons clicked using the keyboard. For buttons to overlap, you can use Place manager: Welcome to SO! You can create a bind on any widget in tkinter, the syntax is: widget. I searched everywhere but I didn't find a clear solution. That was really useful. On X11, you can set the -type attribute: 在 X11 上,您可以设置-type属性:. sleep won't work because that's exactly what it does: it puts the whole UI to sleep. This is because i want to keep my background, photo etc to keep the same GUI design. Once you have a more complex game, I'd expect your Snake class to contain a list of the different snake segments that get drawn each time. Therefore, people tend to put Tkinter applications in Stack Overflow for Teams Where developers & technologists share private knowledge with coworkers; Advertising & Talent Reach devs & technologists worldwide about your product, service or employer brand; OverflowAI GenAI features for Teams; OverflowAPI Train & fine-tune LLMs; Labs The future of collective knowledge sharing; About the company You could subclass tk. I can't figure out how to change the text on the buttons as when the tkinter buttons are stored in a list or array they lack the ability to be accessed and changed. Used this syntax dozens of times but for some reason in this specific occurrence after I declare the button it calls the function without me pressing it. config(image=balancing_image) def i need to make this for 6 buttons If each button modifies the same global variable, then have make_something accept a value parameter:. mouse_event The Tkinter buttons aren't supposed to work that way; that's what a menubutton is for. Button to create a TimePressedButton that takes an action depending on the duration it was pressed:. (As with most GUI toolkits, the answer is callback or event handler functions. Button): """A tkinter Button whose action depends on the duration it was pressed """ def __init__(self, root): super(). Minimal example: Returning "break" from an event handler prevents Tkinter from propagating the event to other handlers. Finally, we use button. Button(root, text="Press Me", You can give an argument[specific to each button] to a function which will be called by button press event. What you want here is to use threads. Step 1: First, import the library Tkinter. Tkinter Button does not execute command. Like so: def addCredit(): global credit credit+=10 And then assign this simple function to your button: You can add a command to your Tkinter Button widget that will callback a function: def tenbuttonCallback(): global credit credit += 10 tenbutton = Button(insert, text I have loaded an image to tkinter label and that image is diplayed in that label. If you need more control, look into more widgets! Binding to a mouse button is easy too. – Delrius Euphoria. My button doesn't apear after the initial popup - Python Message Box. Solved the problem by removing the binding. Button(root, text="Click Me", command=lambda: var. Commented Dec 18, 2020 at 10:10. widget. For example: self. set(1)) button. I have a pop-up window that I would like to stay in place with its message displayed until its button is pressed. For example: def __init__(self, There's probably a way to reset the appearance in __filebutton, but arguably keeping the button pressed is better than not. invoke_button) def invoke_button(self, event): The button works fine but it still pressed during the execution of my function, which takes some time to execute I would put a "waiting screen" instead of just having the button pressed and the program non-responding. __init__(self, parent) self['text'] = 'Good Bye' # Command to close the window (the destory method) It is a program to book tickets at a cinema theater. csv_type21 = Button(csvfiles, text = "Browse ", command = lambda obj = var21, tid = 21: find_csvfile(obj, tid)) To do that you need to pass the Button object "b" into the callback function. That is, it blocks the events in the top bar of the window (close Of course, this will only capture clicks with the mouse. Split that line in two: button = Button() and button. Just make the function called when the button is pressed set of the correct chain reaction. I am aware that importing the module at the beginning of the tkinter file runs it immediately which is import tkinter as tk root = tk. bind("<Return>", self. import tkinter as tk import time class TimePressedButton(tk. Button. Count how many times tkinter button is pressed. Your problem is that you assign useless lambda to buttons but you should assign function which check computer's selection with user's selection. Here is a possible approach to your problem; I do not have simple audio, so I cannot guarantee the code is fully correct; the code lines with simpleaudio calls are commented out, and print statements allow you to verify the logic. Ask Question Asked 2 years, 8 months ago. The function/method was working fine on tkinter so what is the new way of checking the state is in CustomTkinter. Tk() root. (me) hold down the button 'foward' the program keep executing the code that make the car run foward and when I released the button stop the car - stop the running the code. It stays pressed down for 5 seconds. set(1)) bu In this article, we will explain in detail the procedure to know which button was pressed in Tkinter. after to run a process in the background every second or so. 0. 8. The reason I need this is because the final GUI will be displayed on a touchscreen. wm_attributes("-type", 'dock') 'dock' will working for me not to grab the focus, but are not supported by all window managers. I am trying to make an on screen keyboard. ) The member function say_hi is a callback for the Hello button. The problem is that tkinter and other GUI toolkits do only one thing at a time. Ask Question Asked 6 years, 8 months ago. I wanted to create a buttons using tkinter with line of code below from tkinter import * import webbrowser import numpy as np course = [] course_link = [] fh = open(r'D:\\E-Learning\\IBM Data Science I am making a menubar in tkinter in one of the menu in the menu bar, I have some check_button and when one of these check_button is clicked, the menu closes, but I want to keep this menu open. config(relief=FLAT) # enforce an option def callback In the function, catch the event of releasing the left mouse button "ButtonRelease-1",using the method widget. While giving the command to the Button widget, we can have an optional lambda or For e. place(relx=. It will wait until "F9" key is pressed, and when pressed it will change text. 'dock'对我来说不会抓住焦点,但并非所有窗口管理器都支持。 I am trying to toggle the parameters of my activebackground and activeforeground on my button. But if you're going to continue to hack on a button, you will need to bind to events on the button and not just use the command callback (which is fired off on mouse-button-1 release over the button when the button is armed; arming happens when the mouse-button-1 is pressed When you click button then it uses squares[-1][y] but y = height-1 so you use always squares[-1][height-1] You have to assing to button function with argument - button number - using lambda. open. Hope you can help me ! Main script : And underneath those 3 buttons I have 2 other buttons labeled "Switch Choice" and "Keep Choice. There are various ways of creating something like a toggle button in tkinter. Notice the use of `tkinter. Button(root, text=&quot;Click Me&quot;, command=lambda: var. When you click the button the variable will be set, and when the variable is set the call to wait_variable will return. Tkinter button activating another function for some reason. Is there a way which I can pass the i[2] and it's own grid_info down? it doesnt make a new image appear. Below is a script to demonstrate: from Tkinter import * running = True # Global flag def scanning(): if Advantage of this method, is that the snake can be made to move regardless of whether the user has pressed a button or not. button0. Pack is somewhat limited by nature, and it seems like it won't be enough in your case. In the on_click function you will see that label5 text is being changed to whatever dice was rolled, you can click the button many many times and get the label to change each and every time. When the button is pressed older image is gone but the new image is not displayed My code is This button press will only print back to the console. def Button_Action: Button. submitButton = Button(self. after lets the event loop continue running, and then the function will be executed as soon after the delay as possible. However, when trying to change the background color and text font after a button is selected, and resetting these settings back to how they were before, if any another button is clicked and once again the clicked button background color and font doesn't change. Hot Network Questions Why we ignore inverse gain source in transistor model? I am trying to create a list of buttons in tkinter that when the button is pressed, change the text in the button from "On" to "Off" and back again. But try to do something else while it's pressed down. pack() to place the button in the window and start the main event loop with So what i'm basically trying to do is that when i click button one i want the program to print go once every second until button two is clicked but what happens is that when i run the code it just prints go even though i haven't clicked button one. from tkinter import * import win32api import win32con from tkinter import messagebox # defining click as setting the position and starting a click and ending a click def click(x, y): win32api. button_save = tk. The pack function returns a none type object and in your question thus button_event_1 is None You should specify a handler, or a function, that is called when you click the Button. 2. A method i found was once my button was clicked, a function would be called and inside When you use the blind with the event Button-1, you aren't using the main event of the button. add) #no parenthesis here I'm no Tkinter wiz, but one of the first things I see in the module docs for Tkinter is A Simple Hello World Program, which has the answer to your question in it. Share. Tk() var = tk. Modified 5 years, 1 month ago. If you're going to tweak the UI, you might as well The simplest way to get tkinter to wait for some event is to call one of the "wait" functions, such as wait_variable, wait_window, or wait_visibility. pack() as you are packing it with the button and pack returns a nontype object you need to do button_event_1 = Button(. my app is creating 5 buttons dynamically and each button have different functionality within a callback function. How can I make it so that the text on the button is updated? You could create a class that extends the Tkinter Button class, that will be specialised to close your window by associating the destroy method to its command attribute:. widget is a reference to the button that was clicked. Why was the command without lambda being executed immediately? With the method in your code, the radiobuttons will be created. You can do this my assigning the name (not calling the function) of the function to the property command of your Button. self. You would do the same thing in That successfully create a column of buttons, with text(i[3]) correctly shown, but when a button is pressed, i[2] will be last button's info, and a will be last button's row +1. So it basically only closes when the user clicks anywhere else (like it would normally too). Button(root, text="click me", command=self. I am trying to execute a Tkinter ttk Button method while the button is pressed, meaning I want the method to keep executing when the button is pressed and stop when I release it, but i can't quite figure it out. TTK Buttons appearing as TK buttons Python 3. pack_forget() show_balancing. Inside of delayedDoSomethings(), you'll want to spawn a new thread that does the actual work, so that you can return control to Tkinter in the main thread. Commented Jul 13, 2014 at 9:00. Googled and I found the method "grab_set", which takes me to the other end. associate a unique callback to each button. I want to do when the button is press and hold run the car and when I release the button stop the car. grid(row=0, column=0) elif state == 'running': Label(text="The Game is running I am trying to delete certain aspects of my window once either 3 buttons are pressed. Steps to Check which Button was clicked in Tkinter. what I am trying to do is, if Button 5 is pressed, how would I compare it in function if Button 5 is clicked. from tkinter import * Step 2: Now, create a GUI app using Tkinter. Ask Question Asked 10 years, 6 Thank you so much. I know you can do pack_forget or place_forget etc. We're all here to either teach or be taught, so be good to each I can't test it because I don't feel like retyping your code, but I'd guess if you used the command argument instead of bind it would work like you want: tkinter. When i press cancel button to start terminate function it freezes the gui and becomes unresponsive. I was creating a Toplevel in Python with the Tkinter module and I wanted to block the events in the main window while it is open. Here is my code So, basically, depending on which button is pressed, I want to change the label at the top to the name of the element of the button that was pressed. In your case, this prevents the default button click handler from running which fixes the problem. In order to do that you need to set the command on the next line, so that the "b" object is available. 5, rely=. It schedules code to run after a delay. populateMethod must then accept a second argument which will be an event object. Tk() window1 Tkinter: Keep from moving focus to window. In that function you will have to compare the given argument with button id to find out which was pressed. from tkinter import * from tkinter import ttk class stuff (object): def __init__(self, master): master. It might seem like extra trouble, but you can do this with ttk by using ttk. ) and than button_event_1. populateMethod) instead of passing self. ' #Sets Tkinter keeps freezing when button is pressed Way too much code here to wade through. end = 0, 0 Now, when I press the button for the outcome it shows the number in my top box, but I'm struggling to find a way to collect the r Skip to main content. click). An alternative to fhdrsdg's answer that also uses after would be to measure the state value of the Button and detect whether it is currently active, to do this we bind a function to the Button which checks the state and then increments a value if the state is active before using after to call the function again after a short delay:. maybe I'm not understanding right but i placed them in the functions balancing_answer and unbalancing_answer so they look like this def balancing_answer(): #this will make the label to show and hide balanced_label. Here is the code. Tkinter UI freezes when button is pressed. config(state='disabled') #Activate some hardware that takes a few seconds. Button(text="Save", command = self. Maybe also keep track of the count the button is pressed each round. Tk(), set its title to “Button Example”, and then create a button with the text “Click Me”. import tkinter def label1(root): label = tkinter. I have this code, and its meant to change the text of the Instruction label when the item button is pressed. e. The act of selecting the button could register a listener for your keypress and deselecting the button would remove the listener. Not only do you overwrite the button object when you create all the buttons, the button object will also be None because place() doesn't return anything. __init__(root) self. config(state='normal') So all you have to do is tie your function to the button press event, which you do with the command=. pack(pady=15) unbalanced_label. I understood that the Tk keypress and keyrelease events were supposed only to fire when the key was actually pressed or released? However with the following simple code, if I hold down the "a" key I get a continual sequence of alternating keypress/keyrelease events. How do I prevent python from moving? after is a common widget method just like configure, pack, etc. It works for widgets in the window but when I press a button it moves focus from the window I am trying to type in to the window that has the buttons. The command parameter is set to the button_click function, which will be called whenever the button is clicked. config(relief=SUNKEN) # if you also want to disable it do: # Learn how to create a toggle button in Python Tkinter that stays pressed until another button is pressed. hqqnfp asdukx ujhu fyf yvo nenty dswv kdfatfe pdgm qocipng hlodyrfh hdrg gcgs luznu quo